On Thursday the 11th of December, we held the first Lagos Raspberry Jam. Raspberry Jams are global events which are held in different places around the world. The focus of the Lagos Jam was on promoting the maker culture by showcasing Raspberry Pi projects built within and around Lagos. With about 8 project demonstrations and over a hundred people in attendance, we were certainly set to have a great time.
Here’s a recap of the event and the project demos.
True to Jam-style, we had a diverse range of Jam-attendees; from secondary school students, to university undergraduates, parents, professionals and members from our own community. They all turned up to see the projects on display.
All the project demos were powered in one way or the other by the Raspberry Pi, truly proving the versatility of the mini-computer. The demos cut across a variety of sectors including power, education, security and entertainment projects. A brief overview of the projects include:
#1: Energy/Power Monitor: a device that helps keep track of power consumption regardless of whether one is connected to the grid, inverter or generator. This device stores the energy usage data in a database and generates energy consumption reports. This can then be used to verify your electricity bills and provide useful information to help better maintain your equipment. For example, improving the battery lifetime of your inverter by measuring and helping to moderate your power consumption.
#2: Otomatik Server: The Otomatik Server is a portable, mobile educational server which provides students with access to educational resources without having to connect to the internet. The server contains an eLearning portal stocked with a rich variety of resources (video, audio, text) powered by an eLibrary (Rachel) as well as an examination practice portal (Examina) which prepares students for exams. By connecting to the Otomatik wireless network students have full access to the resources without bearing the costs associated with getting data to access the internet.
#3: Remote Surveillance System: using a simple external webcam and a Raspberry Pi, this project makes it possible to easily keep track and monitor your environment from the comfort of your laptop. This is achieved by accessing the webcam feed over a private network. Think of it as an an easy-to-setup and affordable CCTV system to enable you to keep an eye on what’s going on in a given location. A project quite a number of parents seemed interested in.
#4: Pi-Powered Bot: for Robotics lovers this project combines the power of a Raspberry Pi, an Arduino and the LEGO NXT Mindstorms kit to create a multi-functional robot. The robot demoed was programmed with python and users were able to control the movement of the robot by the simple press of a button; Touch sensors were used which enabled the buttons react to touch.
#5: Computer Games & Animations: Kids were not left out either; as a number of kids from our Summer of Code programme demoed some of the games and animations that they had built using Scratch. These included an interactive quiz-game, an underwater adventure game as well as a number of animations.
#6: Minecraft: The Jam wasn’t just about viewing demos, but everyone who attended also got the chance to ‘get their hands dirty’ by writing some lines of Python code. The aim was to ‘hack’ Minecraft by printing messages on the screen, or by adding or removing their own objects to Minecraft. The result – a group of super excited first time coders.
There were also a number of prizes up for grabs. Attendees got the opportunity to vote for their top projects in the ‘Most Innovative’ and ‘Most Likely to Use’ category. Dawn Fuel’s Energy/Power Monitor took first place for both awards, with Otomatik Server coming a close second, also in both categories. The prize for each category was a $50 voucher to be spent on purchasing additional project resources.
Three free Raspberry Pi starter kits were also won, by attendees who had the most compelling pitch as to why they deserved to win a free Pi. The winners were Eyo and Eyitemi (both engineering students from FUTA who intend to build their final year projects around the Raspberry Pi) as well as Gbolahan, a recent graduate of UI, who is interested in building upon the Remote Surveillance System. We are excited to see what they come up with in the ensuing weeks.
The event ran from 12noon to 6pm; with quite a good number of people spending between two-four hours. It was an exciting time for us and we are already looking forward to the next edition of the Jam. Who knows, maybe we would have been able to turn some of these suggestions into working projects.
If you are interested in the Raspberry Pi, have any ideas or projects to share, reach out to us at mxlab[at]cchubnigeria.com.
P.S There’s only so much we can describe, for more exciting pictures from the Jam have a look at the Facebook album.
The lifecycle of any venture is a learning process for the entrepreneur.
There is therefore a strong place for exploring the knowledge gained by significant players in the tech industry to support new/existing ventures embarking on similar journeys.
In light of this, CcHUB invites you to join us for “A Conversation With…“ – an interactive experience providing budding tech entrepreneurs the opportunity to ask and get answers to burning questions that are most beneficial to the growth of their ventures from the perspective of leaders of significant venture-funded tech companies in the ecosystem.
This edition will be a high-powered Q&A session bringing together Sim Shagaya (Founder & CEO, Konga Online Shopping), Ayodeji Adewunmi (Co-Founder & CEO, Jobberman), Jason Njoku(Founder & CEO, iROKO), and Tayo Oviosu (Founder & CEO, Paga) to share insights on launching and growing a technology startup in Nigeria.
Details for the session are as follows:
Date: December 4, 2014
Venue: CcHUB, 6th Floor, 294 Herbert Macaulay Way, Sabo, Yaba.
To attend the session kindly pick up individual free tickets here- https://conversationwith.eventbrite.com
As is our custom, there will be plenty to eat and drink while enjoying the ambience that the CcHUB rooftop provides.
“A nation that cannot feed itself will always remain subservient to others” Beautiful Nubia
Food, glorious food!
Our bodies need food to function at an optimum level, yet in Nigeria 35 million people are facing threats of hunger.
Nigeria is a ‘food-deficit’ nation that depends on imports of grains, livestock products and fish. Of an estimated 71 million hectares of cultivable land, only half is currently being used for farming.
This information may seem overly dramatic, but the reality is dire. Especially with the drop in oil prices we need to act now to diversify our economy, encourage agricultural production, and improve our infrastructure.
The main issues within the Nigerian agricultural system are climate change, isolation of farmers from profitable markets, high cost of production, lack of adequate information, lack of able bodies and minds within the industry, policy inconsistencies, loss of soil fertility, desertification, drought, lack of innovation, and gender inequality. It is not too late to turn these around. The environmentalist, economist and scientists implore us to start now.
Alongside the efforts of government, citizens need to propose practical solutions to our food insecurity that can be delivered entrepreneurially.
We need solutions that will; help farmers get access to farm inputs efficiently; support the processing of farm produce to prevent waste; facilitate the efficient transportation of farm produce to the consumers; distribute new knowledge and ideas to farmers to improve their yields; and enable new markets for Nigerian farm produce.
By thinking of ideas within these and more we can start to see a change in the way farming is conducted, the way food is produced, what products we buy and eat and the economy.
CcHub is willing to support innovative yet practical ideas in these regards to be implemented. We will support the best ideas by giving access to up to $25,000 in investment as well as networks and market entry support to get kick-started.
So What Next? Apply!
If you have an idea, small or big, to transform agriculture in Nigeria tell us about it at www.socialchangelab.org.
The deadline for the first cycle ends on Sunday 14, December 2014.
Don’t wait till it is too late; your idea could be critical to help feed Nigerians now and into the future.
In the world today we face complex, multifaceted problems that need innovative and creative solutions. In Nigeria we see innovation all the time, from using stilts to build homes on water to using bicycles to access hard to reach areas for waste collection. These innovative solutions have come about because of necessity. But how do we apply this type of thinking to countrywide issues and how can we do this as individuals and communities?
Design thinking is a tool that has been used worldwide to solve internal and external business problems. President and CEO of IDEO, Tim Brown describes design thinking as ‘a human-centered approach to innovation that draws from the designer’s toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.”
Using the process in a social construct is fitting because by linking the needs of people with business through technology leads to success and sustainability.
Max Oliva, Professor of Social Innovation and Director of Social Impact Management at IE Business School, took us through the Design Thinking process last week at Cchub. By using one of the start-ups in the CcHub Incubation Programme, Genii Games, as a case study the participants were able to work on a real problem of relevance to them. Genii Games is the parent entity behind Asa; a range of mobile applications aimed at promoting and preserving the African culture in its richness. Genii Games Founder, Adebayo Adegbembo, at the start of the class identified the fragmentation of their target market as a challenge.
The Master Class allowed the attendees to understand the end-user as a way to infiltrate the market by using Design Thinking. The first exercise was to define the user using an Empathy Map. Once the user was identified, in this case a young child, their personalities were defined; what they do, what they say, and how they act in different situations. After creating the fictional users, they were interviewed and the Empathy Map was used to note defining words, thoughts & beliefs, actions & behaviour, and feelings & emotions. From here we were able to discuss the users needs and how they would interact with the app to reach the child’s goals and aspirations. By the end of the session, to the participants surprise, they had designed ways to connect the end-user with the app.
Overall, the MasterClass proved to be an insightful introduction to the process of Design Thinking. Genii Games Founder, Adebayo Adegbembo, was pleased with the outcome stating:
‘The event was interesting. It gave me the opportunity to use design thinking to assess one of our challenges. Because each group defined users with human elements better insights around the users emotions were provided. This led to a better understanding of the users problems and point of views. The final ideas put forth by each group offered insights into features that could be adopted to better engage our users going forward. Thanks to the session, there were a number of interesting additions that we are now integrating into our development works.’
If you missed the Master Class you can find all the slides here. But why stop there – CcHub uses design thinking as a critical tool in our quest to create locally relevant solutions to the many challenges we face in Nigeria. We will continue to promote Design Thinking through the work we do so look out for more from us.
You can find more pictures from a stream here on Facebook.
The Oracle Mobile Application Challenge is open from the 6th of October till the 6th of January 2015 and invites developers to demonstrate how the Oracle Mobile Application Framework can be used to create and/or extend an enterprise application through mobile technology and then deploy that application to a handheld device.
Mobile technology has changed the way that we live and work. As mobile interfaces take the lion’s share of our attention, it’s essential that we adapt them to our existing systems and tools. This developer challenge is focused on showcasing sustaining innovations to enterprise applications by way of mobile experiences. Entrants will compete by creating a mobile app that extends an enterprise application deployed to either an Android or iOS device.
Here is a chance to win one of the following prizes:
1st Place – One winner – $6000
1st Runner-up – One winner – $3,000
2nd Runner-up – One winner – $1,000
See the competition rules here.